lab 3 part1
For lab 3 there were 5 options a group could chose my group chose the bouncing graphic. The reason I supported this chose is because making things move properly is hard and probably needs to be used quite often.
We got to pieces of code done a code that rights a graphic and a code that moves a green dot to the right.
Here are the codes with comments so you understand them.
We got to pieces of code done a code that rights a graphic and a code that moves a green dot to the right.
Here are the codes with comments so you understand them.
Smile face Move to right, color over with other color
define WIDTH 7 ; width of graphic lda #$0
define HEIGHT 7 ; height of graphic sta $f0
lda #$25 ; create a pointer at $10 sta $f7
sta $10 ; which points to where lda #$10 ; set a pointer at middle
lda #$02 ; the graphic should be drawn sta $40
sta $11 lda #$04
lda #$00 ; number of rows we've drawn sta $41
sta $12 ; is stored in $12 lda #$0f ; set a pointer at middle
ldx #$00 ; index for data sta $42
ldy #$00 ; index for screen column lda #$04
draw: lda data,x sta $43 ;
sta ($10),y ldy #$00 ; set index to 0
inx
iny lda #$05 ; colour =
GREEN loop: sta ($40),y ; set pixel
cpy #WIDTH lda #$03 ; colour = BLUE
bne draw sta ($42),y ; set pixel
inc $12 ; increment row counter
lda #HEIGHT ; are we done yet? loop:
cmp $12 delay: dec $f0 ;slow down graphics
beq done ; ...exit if we are bne delay
lda $10 ; load pointer dec $f7 ; time slowed down
clc bne delay
adc #$20 ; add 32 to drop one row lda #$05 ; colour =
GREEN
sta $10 sta ($40),y ; set pixel
lda $11 ; carry to high byte if needed lda #$03 ; colour = BLUE
adc #$00 sta ($42),y ; set pixel
sta $11 iny; increase y axis so pixels move
ldy #$00 cpy#$10
beq draw bne loop ;
done: brk ; stop when finished
data:
dcb 00,03,03,03,03,03,00 ; by changing the colors
dcb 03,02,03,03,03,02,03 ; here you can create many
dcb 03,03,03,03,03,03,03 :differnt graphics in a 7 by 7 area.
dcb 03,03,03,03,03,03,03
dcb 03,02,03,03,03,02,03
dcb 03,03,02,02,02,03,03
dcb 00,03,03,03,03,03,00
_____________________________________________________________________________________
Comments
Post a Comment